EVStick started almost immediately after I bought my Tesla
As a new Tesla owner, I was excited about the car, but it didn't take long before I ran into my first real practical problem: where do I actually charge when I'm traveling around Bulgaria? There were charging apps, maps,
Year
2026
Type
Digital product
Built with
Visual essay
EVStick started almost immediately after I bought my Tesla
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As a new Tesla owner, I was excited about the car, but it didn't take long before I ran into my first real practical problem: where do I actually charge when I'm traveling around Bulgaria?
There were charging apps, maps, different networks, all of it. But the whole experience felt scattered. I didn't want to juggle three apps, compare stations by hand, and then figure out how to get the right one loaded into the Tesla nav. I just wanted something simple, built for Tesla owners specifically.
So, naturally, I built it myself.

EVStick helps Tesla drivers find charging stations along their route, lets them filter by network, power, price and a few other things, and sends the station straight to the car.
What I like most about this project is that it came out of a problem I actually had. I was the first user. I built the first version around what I needed, and then started picking up on patterns from other Tesla owners as they used it too.
Since then it's evolved a lot through real usage and feedback. I've been messing around with route planning, different charging networks, battery-aware logic, basically anything that makes the charging decision a bit easier.
The next thing I'm digging into is bigger picture: how much does owning and driving a Tesla actually cost?

Most people have a rough sense of what they pay per charging session, but the full picture is much harder to see. How much you're spending on charging over time, what a specific trip actually costs you, how home charging stacks up against public charging.
That's the direction I'm exploring with EVStick right now.
For me, EVStick isn't really a side project in the usual sense. It's more a way of taking something I personally ran into, turning it into an actual product, putting it in front of real people, and improving it based on what I learn from them.
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